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Series · 2005

Capeta

カペタ

Genres:Sports
Capeta holds his helmet beside the Japanese and vertical English series titles against a red grid.
A racing suit and helmet put Capeta’s ambitions in the foreground of the series artwork. © 2005曽田正人・講談社/マーベラス・エイベックス・エンタテインメント・創通

Fourth-grader Capeta longs to drive. His father builds him a racing kart from discarded parts, but its bent frame will not run straight. Learning to control an imperfect machine gives Capeta a way into a sport whose equipment is far beyond his family’s means.

The frame turns a first drive into an experiment. Capeta has to work out how his weight and steering affect the kart before he can chase a faster machine. The early races make technique something he discovers through a particular mechanical problem, rather than a talent that makes poor equipment irrelevant.

Capeta smiles as he holds a steering wheel, with a blond child looking on beside him.
Capeta takes the wheel in episode 2, as the home-built kart becomes a real possibility. © 2005曽田正人・講談社/マーベラス・エイベックス・エンタテインメント・創通

One of the drivers he approaches on the circuit is junior kart champion Naomi Minamoto. Watching them, Naomi’s mother Nanako encourages Capeta to enter an official race. What begins as a gift from his father becomes an encounter with organised competition, rival families and a new standard against which to measure his driving.

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